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How Much Did Gta5 Cost To Make

Take-Two Interactive’s new Q1 FY23 report provides an update on total GTA revenues. According to data provided by the publisher and compiled by us, Grand Theft Auto has generated $7.68 billion in revenue since GTA V’s original release in 2013.

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The report shows GTA revenues hit $202 million in the quarter and fell to pre-pandemic levels. The games industry is likely to recover after an extraordinary revenue surge during the COVID-19 lockdowns.

Although the earnings are very impressive, the actual GTA earnings are much higher. These figures represent net earnings and do not take into account the significant hundreds of millions of dollars that Take-Two defers each quarter.

The company reports two types of earnings every 3 months.. Net bookings which are game sales + earnings from online modes like GTA Online. Take-Two (and other publishers such as EA, Ubisoft, and Activision-Blizzard) take a portion of these revenues, set aside the revenues, and then add them back at regular intervals. This is called deferred income.

Net earnings are earnings minus installments. The figures presented here are based on net earnings and do not reflect the total money earned from online modes.

Gta 5 Online Adding $6/month Subscription, Comes With Cash And Rewards Every Month

In short, these figures do not include GTA Online’s full earnings and it is impossible to fully know the true value and earnings of GTA. That being said, Take-Two recently confirmed that GTA V has sold nearly 170 million copies worldwide.

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Derek joined the team in 2015 and has since reviewed and played over 1000 hours of new games. Derek is absorbed by the intersection of technology and gaming and is always looking forward to new advancements. With six years under his belt in games journalism, Derek aims to further engage the gaming sector. He hopes to one day explore the stars in No Man’s Sky with the magic of VR.GTA 5 is one of the most ambitious video games ever created and the effort has definitely paid off for Rockstar Games. The title was a money-making machine for the American gaming studio, with sales figures breaking many records worldwide. Although it has aged like fine wine, players have continued to engage with the multiplayer version, keeping the game’s legacy alive.

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However, with Rockstar Games announcing development news for the next title in the series, the gaming community is wondering how much it cost the studio to develop GTA 5. While Rockstar Games has yet to release official figures, several unofficial sources have. Bigger budget than most Hollywood films.

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It may come as a surprise, but Grand Theft Auto 5 cost Rockstar Games $265 million to develop and publish. According to Wikipedia: The Free Encyclopedia, these are estimated figures provided by several American press outlets at the time.

Several internet sources claim that the gaming studio began working on the title soon after the release of Grand Theft Auto 4 in 2008. It took the company five years to complete the game and make it available to the public.

Although the initial launch was met with widespread criticism, it had no effect on the popularity of Grand Theft Auto 5 and Rockstar Games managed to earn $1 billion in just three days.

We are very proud to officially announce today that Grand Theft Auto V is in full development. rsg.ms/vjRxV0 #GTAV

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The first official announcement of Grand Theft Auto 5 came on November 3, 2011, two years before its original release, when Rockstar Games confirmed the game’s development process. A similar pattern can be seen in the development process of GTA 6, which was first announced in February 2022 with an unofficial estimated release date of 2024-2025.

Grand Theft Auto 5 was first released for PlayStation 3 and Xbox 360 on September 17, 2013. A few days later, the studio released its multiplayer version GTA Online on October 1, 2013. It was later ported to PlayStation 4 and Xbox One on November 18, 2014, and finally to PC on April 14, 2015.

The latest version of the game, GTA 5 expanded and enhanced, was released on March 15, 2022, exclusively for PlayStation 5 and Xbox Series X|S.

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Despite the widely accepted $265 million story mode development cost, Rockstar Games continues to support GTA Online with weekly updates and major DLCs every six months. If the development costs of both versions are combined, the final figure will certainly be higher than previously estimated.

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The next untitled Grand Theft Auto game is also expected to have high development costs, with a budget exceeding $2 billion.All NewsBusiness, Financial & LegalCases, Cooling & PSUCompetitions & PrizesCPU, APU & ChipsetsDisplays & Projectors,SciamingMotherboards RoboticsStorageVideo Cards & GPUsVirtual & Augmented Reality reality

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Grand Theft Auto V is a sales juggernaut that has amassed over 150 million shipments to date, accounting for over 1/3rd of all GTA franchise sales, while helping the game rake in over $6.4 billion since its release.

In preparation for Take-Two’s Q1’22 earnings call tomorrow, I decided to chart GTA franchise earnings on a quarter-by-quarter and year-by-year basis. The results are just as eye-opening as the massive GTA V game sales graphs I put together.

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According to numbers provided by Take-Two Interactive, the Grand Theft Auto franchise will generate $6.468 billion in revenue by fiscal year 2021 (note that this is not just GTA V, but all GTA revenue from GTA V) .

This eight-year span included many milestones, including the game’s initial launch on Xbox 360 and PlayStation 3, which pushed GTA revenues past $1.6 billion, as well as subsequent re-releases on PS4, Xbox One, and PC. These new launches also helped in the growth of revenue and game sales. In November of this year, Rockstar will do it again by re-releasing GTA V on PlayStation 5 and Xbox Series X.

A closer look at the numbers shows that the game owes a significant portion of its goldmine to Grand Theft Auto Online. We don’t know the exact digital mix (yet) but Take-Two routinely considers GTA Online to be one of the top earners of microtransaction revenue.

Years after GTA Online’s launch helped the game grow its revenue base, and other promotions like the Epic Games Store freebie — coinciding with the single-largest quarterly revenue spike since the game’s launch in 2013 — and its inclusion in Game Pass were also major drivers of sales and revenue.

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Rockstar Did Not Think Gta5 Single Player Expansions

Take-Two Interactive will reveal more information about Grand Theft Auto earnings and sales figures in its Q1’FY22 earnings call tomorrow, August 2.

We’ve also taken a closer look at Red Dead Redemption 2’s sales growth since launch, which you can find here.

* Prices last scanned on 7/1/2023 at 7:29 am CDT – Prices may not be accurate, click links above for latest price. We may earn an affiliate commission.

Derek joined the team in 2015 and has since reviewed and played over 1000 hours of new games. Derek is absorbed by the intersection of technology and gaming and is always looking forward to new advancements. With six years under his belt in games journalism, Derek aims to further engage the gaming sector. He hopes to one day explore the stars in No Man’s Sky with the magic of VR. When Grand Theft Auto V came out in 2013, I was in awe. There are several features that remove previous entries from the water. Not only that, the gameplay is tight, the graphics are very detailed and the animation is on point.

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After all, Rockstar has sunk a lot of money into Grand Theft Auto V, and it shows. Well, Grand Theft Auto V was expensive to make, but what about other games?

I had the same thought, so I went ahead and compiled a list of the 15 most expensive games ever made.

Surprise, surprise. Behold, the most expensive game ever made. Yes, on earth. Never. Rockstar has built its stellar reputation in the gaming world for nearly 30 years, and with 2013’s Grand Theft Auto V, it really upped the ante.

In its first three days on shelves, Grand Theft Auto V earned $1 billion. Let me pick your jaw off the floor.

How Much Does It Cost To Develop A Game

With a whopping budget of $265 million, Grand Theft Auto V exceeded every expectation before it, actually doing more than any movie ever made. It began development in 2008, soon after the release of its previous entry, Grand Theft Auto IV.

Rockstar budget and dedication indeed

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